SWFDisplayItem
 
    
     
      SWFDisplayItem
     
     {
 
    
    
    void addAction
     ( 
SWFAction $action
    , 
int $flags
    )
 
    void addColor
     ( int $red
    , int $green
    , int $blue
    [, int $a
   ] )
    void endMask
     ( void
    )
    float getRot
     ( void
    )
    float getX
     ( void
    )
    float getXScale
     ( void
    )
    float getXSkew
     ( void
    )
    float getY
     ( void
    )
    float getYScale
     ( void
    )
    float getYSkew
     ( void
    )
    void move
     ( int $dx
    , int $dy
    )
    void moveTo
     ( int $x
    , int $y
    )
    void multColor
     ( int $red
    , int $green
    , int $blue
    [, int $a
   ] )
    void remove
     ( void
    )
    void rotate
     ( float $angle
    )
    void rotateTo
     ( float $angle
    )
    void scale
     ( int $dx
    , int $dy
    )
    void scaleTo
     ( int $x
    [, int $y
   ] )
    void setDepth
     ( float $depth
    )
    void setMaskLevel
     ( int $level
    )
    void setMatrix
     ( float $a
    , float $b
    , float $c
    , float $d
    , float $x
    , float $y
    )
    void setName
     ( string $name
    )
    void setRatio
     ( float $ratio
    )
    void skewX
     ( float $ddegrees
    )
    void skewXTo
     ( float $degrees
    )
    void skewY
     ( float $ddegrees
    )
    void skewYTo
     ( float $degrees
    )
 
   }